I’ve embedded my TCEA presentation for Wednesday, February 5th and added a list of resources with links, including several recent additions.
Resources for developing innovation and creativity skills:
- Scratch–free, online tool that introduces students to programming using a drag-and-drop interface and share projects with a global community.
- MakeyMakey–electronic “invention kit” that allows users to turn any conductive objects into computer input devices.
- Picoboard–expands scratch by allowing users to incorporate input from a variety of sensors, including light, sound, and more.
- Arduino–open-source, inexpensive prototyping platform that can be programmed and used to build endless electronic devices.
- Raspberry Pi–$25 Linux-based computer; great tool for introducing students to computing, programming, inventing.
- MinecraftEDU–educational resources and lesson plans for using Minecraft in the classroom.
- Hopscotch–easy-to-use iPad app that teaches programming skills with a drag-and-drop interface
- Tynker–Scratch-like programming site with ability to create classes, assign and monitor projects.
- DIY–site with dozens of categories of challenges to promote creative and inventive thinking.
- Squishy Circuits–conductor & insulator Play-do type dough recipes & projects
- LittleBits–child-friendly, no soldering electronic activity kits and components.
- Lego Robotics–robot kits and supplies for primary (WeDo), intermediate (Mindstorms), and advanced students (TETRIX)
- MyAtoms–electronic modules that can be used with Legos to create animated objects.
- BuildwithChrome –virtual Legos; create Lego buildings or objects and share online–requires Chrome browser.
- Hummingbird–robotics project kits using electronics and cardboard.
- Lego Digital Designer –free tool from Lego lets students virtually design their Lego and Lego robotics creations.
- Makezine–online magazine of the Maker movement, great source for project ideas.
- MakerEd–resources for incorporating Maker ideas into the classroom.
- Growing Innovators–resources for a variety of innovative technologies for the classroom.
- Scratch 2.0 Starter Kit–resources for teaching coding using Scratch and other tools.